Monday, April 3, 2023

Nightborn: Coldfire Rising by C. S. Friedman - Review by S.E.

As posted on Black Gate 4/2/2023: BEAUTY AND NIGHTMARE ON AN ALIEN WORLD: NIGHTBORN: COLDFIRE RISING BY C. S. FRIEDMAN


Nightborn: Coldfire Rising by C. S. Friedman. (DAW Books, July, 18th, 2023, 304pages).
 Cover art by Jeszika Le Vye.

 

Every wonder if your feelings had shape and were visible?
What if you could see your nightmares manifest as they turn on you?

C. S. Friedman has published 14 novels, including the highly acclaimed Coldfire Trilogy and the groundbreaking science fiction novel This Alien Shore (New York Times Notable Book of the Year -1998). Her Nightborn: Coldfire Rising novel will be published this July, 2023 by DAW Books; this post reviews an advanced review copy (preorder from the publisher).

The stunning cover art by Jeszika Le Vye evokes and extends the signature covers of the Coldfire Trilogy crafted by Michael Whelan; the trilogy was released during 1991-1995 followed by a 2012 prequel novella, Dominion. Note that a revised version of Dominion, starring the Hunter himself, is in Nightborn.

And stay tuned — Black Gate has an interview in the works with C. S. Friedman (a perfect fit for our series on Beauty in Weird Fiction).

Coldfire Series

  • #0 Nightborn: Coldfire Rising 2023 (DAW, also contains Dominion)
  • #0.5 Dominion 2012 novella (Tridac Publishing)
  • #1 Black Sun Rising 1991 (DAW)
  • #2 When True Night Falls 1993 (DAW)
  • #3 Crown of Shadows 1995 (DAW)

Nightborn is Beautiful Horror Sci-Fi Infused with Ethereal Nightmares

Nightborn will hook new fans while exciting veteran Coldfire enthusiasts. The original trilogy occurs hundreds of years after humans found a way to survive on the planet Erna, whose energetic fae transform from an intangible mist into real nightmares. You’ll experience the initial colonization with Nightborn, before humans had any clue. Like Leo, Lise, and Ian (who all bring juicy, haunting memories with them) you’ll get to witness the beautiful, and horrific, wisps of fae manipulate and consume the crew. Friedman is a master at interweaving perspectives so you should expect a splendid interplay between every character’s personal trauma and that of Erna’s hungry energy.

The fae is the foundation of the Coldfire series, it is the source of lore, conflict, religion, and magic. Its various flavors ebb and flows with the moons/sun on Erna, but I won’t spoil the joy of experiencing it any further. Excerpts (below) emphasize what to expect: (1) Beautiful Nightmares (2) Weird Melee (3) Hypnotic Horror.

Expect Beauty, Nightmares, Weird Melee, and Hypnotic Horror

Already a fan of the series? Then read this to learn more lore, the origins and coining of key terms, and enjoy watching fae-worship evolve. Having Dominion bundled with Nightborn amplifies their impacts since they both are highlights of critical events (humans colonizing planet Erna and the Prophet of the Church for Human Unification dominating the Forest); the Book Blurbs serve as excellent summaries (provided below). Whereas the fae begins as nearly indescribable, supernatural energy/evil (almost Lovecraftian) in Nightborn, we learn that it can be manipulated and summoned with spells (aka Workings) in Dominion (more Dark Fantasy).

The role of personal sacrifice on how the fae responds is made poignant and breathtaking. This powerful synergy builds in Nightborn and sets up the epic prologue to Black Sun Rising (Book #1) that defines Gerald Tarrant as a fascinating, immortal protagonist.  In short, be prepared to (re)read the Coldfire series!

Be Prepared to (re)Read the Coldfire Series!

 


Summary Blurbs

Nightborn

A ship full of colonists arrive on a seemingly hospitable planet, only to discover that it harbors a terrifying secret. Soon the settlers find themselves caught up in a desperate battle for survival against the fae, a natural force with the power to prey upon the human mind itself, bringing a person’s greatest fears and darkest nightmares to life.

As Colony Commander Leon Case and Chief Medic Lise Perez struggle to find a way to control the fae before more people die, other settlers have ideas of their own…and they may prove more of a threat to colony than the fae itself.

Nightborn: Coldfire Rising is a tale that blends sci-fi, fantasy, and horror, suspenseful and emotionally intense, as a handful of humans struggle to survive on an alien world that seems determined to kill them. In the end they will have to draw upon both scientific knowledge and mystical traditions to save themselves.

Whether you’re just discovering the Coldfire universe through this prequel or returning to it as a classic favorite, Nightborn: Coldfire Rising is the perfect entry point to this unique, genre-blending space fantasy epic.

Dominion

Four hundred years after mankind’s arrival on Erna, the undead sorcerer Gerald Tarrant travels north in search of a legend. For it is rumored there is a forest where the fae has become so powerful that it devours all who enter it, and he means to test its power.

 

Excerpts:

 

A dose of Enigmatic Fae

Light was rising now, as if flowing forth from the earth: a strange blue glow, dim in illumination but intense in color. There were currents visible in it now, and as the light intensified waves became visible; they seemed to pulse across the ground in time to the pounding of Ian’s heart. It was as if the entire field was a vast luminescent lake, and he was part of it. The sight of it was mesmerizing enough, but the sensation— the sensation!— was like nothing he had ever felt before…

“I was looking out at the land beyond the camp, when a strange light seemed to rise up from the ground. A blue glow that rippled in waves over the grass, like water. There were visible currents, and in a few places it looked like they were flowing around invisible obstacles. It was . . .”   He drew in a deep breath. Beautiful. Terrifying. “Otherworldly.”

—from Nightborn

Weird Melee

…A large beast was atop the table— twice the size of a man, at least— and it was unlike any creature Leo had ever seen. Its head was rat-like but its torso reptilian, and black spider legs jutted out on both sides. Its tail had the diamond patterning of a snake, with a long stinger at the end. A dark and viscous fluid dripped from that stinger, and when the tail whipped toward a nearby colonist—who quickly jumped out of the way—drops of it splattered across the table.

All this Leo saw in an instant, and then he was running towards it, Lise following close behind. What he was going to do when he reached it, he had no clue.

People were screaming and running in the other direction, and one of them almost knocked him over. A few people were simply frozen, and they stared at the beast in horrified helplessness as it grabbed Tom Bennet by the neck and shook him from side to side like a dishrag. Several others had pulled out their guns, and Leo did so as well…

As the creature turned towards him [Steve] thrust the black rod into its chest—deep, deep into the hellish flesh. Whether he hit a vital organ was anyone’s guess, but he must have stabbed something important, because the creature howled in pain and rage, and stopped trying to attack people. It began to draw in on itself, legs curling up against its chest like those of a dying insect, neck and tail pulling back into its body, a grotesque contortion. It began to shrink—no, dissolve—features running down its face in rivulets, legs melting like wax, all of it sinking into a pool of undefined flesh that was taking on a strange blue light… he watched in horrified fascination as the blue light grew stronger, the flesh lost all definition—and then suddenly it was all gone. Only Tom’s body remained, so mangled that it hardly looked human.

—from Nightborn

Hypnotic Horror

But at last her fragile will gave way. She slashed downward toward her left arm with the knife— fiercely, awkwardly— cutting deep into her own flesh. Bright red blood gushed out of the wound, splashing down into the tankard. A small moan of misery escaped the mother’s lips, and Tarrant could see the father tremble as he fought to break free of the Binding, but from the girl herself there was no sound, only a delicious admixture of resignation and terror, as refreshing to him as the blood itself.

—from Dominion

C.S. Friedman

An acknowledged master of dark fantasy and science fiction alike, C.S. Friedman is a John W. Campbell award finalist, and the author of the highly acclaimed Coldfire trilogy, This Alien Shore (New York Times Notable Book of the Year 1998), In Conquest Born, The Madness Season, The Wilding, The Magister Trilogy, and the Dreamwalker series. Friedman worked for twenty years as a professional costume designer, but retired from that career in 1996 to focus on her writing. She lives in Virginia, and can be contacted via her website, www.csfriedman.com.

 

 

Sunday, April 2, 2023

The Citadel of Forgotten Myths - review by S

 


The Citadel of Forgotten Myths by Michael Moorcock
SE rating: 4 of 5 stars

This extension to the Elric saga is okay.

New to Elric? Don't start here. Start with the Elric of Melniboné (1972).

There are three books within The Citadel of Forgotten Myths, the first two being short stories that appeared elsewhere; revised versions of these are the best parts of this. In all parts, Moonglum travels with Elric to the World Above, a parallel realm where Melnibonean ancestry persists.

Part 1: based on Swords & Dark Magic: The New Sword and Sorcery 2010's "Red Pearls: An Elric Story"

Part 2: based on Weird Tales 349 - 85th Anniversary Issue #349 2008's "Black Petals" (Elric novella)

These both have action, wild bits of over-the-top fantastical magic, and a decent dose of expanded lore. We get to learn more about the Phoorn (dragon relatives of Meniboné too). These are five stars....


Part 3: And...the disappointing Third Part...by itself a 3-star (at best):

The third Book admittedly has a nice outline/scope with Arioch not responding when summoned, Xiombarg stirring up major trouble with Dyvim Marluc (introduced in the first stories); a cool bee-hive driven city called Karlaak that mirrors Elric's original city plays a major role.

But the delivery is terrible.

It is mostly exposition (all telling, little-to-no showing). It reads like an outline full of info dumps.

There are more exclamation marks than periods (I didn't count them, but that statement is close to being accurate). It is truly bizarre to read! Really it is! Almost comical! Eh gad!

Also, there is some forced romance? noble-blood incest? It comes across as just silly. Elric has some nice flashbacks regarding his first love Cymoril and his second (Zarozinia, who is still alive during this adventure into other worlds). Here, Elric feels like it is still "ok" to court a young, female Melnibonean noblewoman despite his genuine love for his other wives. I guess Zarozinia is cool with an open relationship, and Cymoril has long since passed. Anyway, the relationship falls flat/weird, and is not even developed well. I was reminded of Moorcock's weird, misogynistic entry for Ghor, Kin Slayer: The Saga of Genseric's Fifth Born Son.

Oh, then there is Orlando Funk. That is not a typo. Minus the "o" we have Orland_ Funk, who is one of Moorcock's heroes from his Runestaff series; this is the same dude. Moorcock loves weird cross overs.... but here Mr. Orlando comes across (at least to me, who was not aware of the character before) as a time-traveling, Floridian (i.e., from Orlando) who might as well have been wearing bell-bottom jeans. Every time I read his name, I had Bruno Mars' "uptown Funk" song trigger in my head. Orlando's presence added more silliness than it did mind-blowing plot twists.





Blurb:
Elric along with his companion Moonglum return, in this prequel set within the early days of Elric’s wanderings, in order to investigate the history of Melniboné and its dragons, known as the Phroon, in this exciting new addition to the Elric Saga from World Fantasy Lifetime Achievement Award winner Michael Moorcock.

Elric is the estranged emperor of the Melnibonéan empire, struggling with his nature while desperately striving to move forward with his dying empire alongside the constant thirst of his soul-sucking sword, Stormbringer. Elric is on the hunt for the great Citadel of Forgotten Myths while traveling through the remnants of his empire with his tragic best friend Moonglum, as Elric seeks the answers to the nature of the phroon of The Young Kingdoms. Taking place between the first and second book in the Elric Saga, The Citadel of Forgotten Myths is perfect for longtime fans and those new to this epic fantasy series.


View all my reviews

Friday, February 3, 2023

Preview of S.E. Lindberg's "Orphan Maker" from Issue #9 of Tales from the Magician's Skull magazine

Reposting from Goodman Game's website:

Tales From the Magician’s Skull Issue 9 is now available for purchase in stores and online, and as always we’re sharing samples of every story in the issue!

S.E. Lindberg’s grimdark fable “Orphan Maker,” dares to ask the question ‘can a flaming be-horned skeletal revenant truly be one of the good guys, and can you trust the motives of a guy named Doctor Grave?’

Samuel Dillon’s frantic combat between otherworldly horrors sets the stage for this latest sample from the Skull’s current issue!

Be sure you don’t miss Tales From the Magician’s Skull’s undyingly cool ninth issue — out now!

Be sure to check out Tales From the Magician’s Skull Issue #9 for more tremendous sword-and-sorcery fiction!

Thursday, December 22, 2022

Happy Holidays, from Orphan Maker?! Dyscrasia Fiction Emerges From the Skull #9

S.E. Lindberg shown here in intern garb & magical holiday helm of hope +1, tickled with his being blessed with a story in Issue #9 of Tales From the Magician's Skull

Dyscrasia Fiction debuts in Tales from the Magician's Skull #9 with "Orphan Maker."

Kickstarter backers are getting their copies now, right before Xmas 2022. Pre-orders for the general public can be done at Goodman Games - Issue 9 link! Obviously, I am honored to be in the same volume as James Enge, Dave Ritzlin, Nathan Long, and others (the full table of contents is below). This publication builds on Dyscrasia Fiction 2022's appearances in DMR's Terra Incognita and Rogues in the House's Book of Blades anthology 

2022 offered a full year of writing/networking: being the Event Coordinator for the 2022 GenCon Writers Symposium & moderating several panels, debuting on the Rogues in the House Podcasts, surviving an internship for the Skull (which earned me the titles of both "the only named intern" and "intern of the year").  Heck at GenCon, in addition to hanging out with Matt John from RitH (and Deane), I even got to chill with S&S/Weird Fiction guru Jason Ray Carney (who, with Chuck Clark, edit/publish Whetstone; Issue #2 of that has a Dyscrasia Fiction entry too). 

Previous posts captured videos of the GCWS 2022 panels & podcast and more:

  1. The Skull from Tales from the Magician's Skull roams the Exhibit Hall
  2. Moderating Sorcery & Sorcery, Horror, Pulp, and Game Panels
  3. Rogues in the House Podcast (with the Skull)
  4. Conan IP Owner and the Board Game - Playing with Rogues
GenCon and Intern Translocation Mystery Reveal
Many of the GenCon events were captured in a photo recap inside Issue #9. There is also a touching side-bar farewell to the only "named intern" who found himself embroiled in other traps/opportunities (that mystery is, in truth, me evolving from being on the organizing committee for the GCWS.... to being the Chair of GCWS 2023. More to come on that early next year as the Translocation Process completes.) 

One of the best honors of getting accepted into the Skull is being blessed with interior art. You'll have to get the PDF or print for high-res versions, but Samuel Dillion and Aaron Kreader created these for "Orphan-Maker"!



Tales from the Magician's Skull #9 (click to order)

STORIES

Three Festivals by James Enge 

A Tale of Morlock Ambrosius 

Kalx, brazen defender of the city, had left a trail of ruins in his wake. Morlock followed the trail until he passed the border of the city — the line that Zlynth had called the pomerium. By the time Morlock caught up to the brazen monster, Kalx was already outlined in scarlet flames, fighting a cloud of Furies. 

The Raven-Feeder’s Tower by Philip Brian Hall

The skeleton was held upright by a tall stake driven deep into the ground, to which support its spine was fixed by leather bonds. The breastplate covered bare white ribs and the helmet’s visor protected merely the empty eye-sockets of a morbidly-grinning skull. 

Blue Achernar by Tais Teng 

An Homage to Clark Ashton Smith 

Lady Magida had slept in the tombs of magicians so feared that their names had never been written down, walking into their death-dreams, leafing through their grimoires that had long ago turned to dust. When she strode through the necropolises the ghûls fled like whimpering hares.

Pawns’ Gambit by Nathan Long 

A Tale of Fafhrd and the Gray Mouser 

The monks howled at this violation of their sacred place, and Mouser saw he had been incorrect when he had thought them all unarmed. From every sleeve sprang a dagger, and they held them high as they rushed to encircle him. 

Orphan Maker by S.E. Lindberg 

“It is her time to sacrifice,” Ingrid explained while adjusting her mother’s hair. “Ma resisted. She escaped from the Bleeding Tree.” She laughed while shrugging. “But her blood is stronger than her faith!”

The Necromancer and the Forgotten Hero by D.M. Ritzlin 

The wound was still fresh, but not a drop of blood escaped from it. Hyallbor wondered what sort of necro- mantical energies were sustaining him. 

The Glass Dragon by David Gullen 

Rhayder staggered grey-skinned from the mouth of a labyrinth of seventy-seven turns wielding a felling axe with a head of star-forged iron. 

ARTICLES

The Monster Pit by Terry Olson

Enter the monster pit! Down here in the pit, we provide tabletop RPG fans with playable DCC RPG game statistics for the creatures in this issue of Tales From The Magician’s Skull.

The Skull Speaks by The Skull Himself


Edited by: Howard Andrew Jones
Cover Illustration: Sanjulian
Interior Illustrations by: Chris Arneson, Randy Broecker, Samuel Dillon, Jason Edwards, Tom Galambos, Doug Kovacs, Aaron Kreader, Brad McDevitt, and Stefan Poag


Saturday, December 3, 2022

Shattered Dreams by Ulff Lehmann - Review by SE


Shattered Dreams by Ulff Lehmann (Crossroad Press, March 16, 2018)

 


As reviewed on Black Gate Dec 2, 2022: 

NEW TREASURES: SHATTERED DREAMS BY ULFF LEHMANN


Shattered Walls, Book 4 of Ulff Lehmann’s Light in the Dark Book series, released this November, 2022. This post reviews Book 1, Shattered Dreams, to lure dark fantasy readers into the Dark. Do you like Tolkien-esque worlds with a unique perspective, perhaps sprinkled with Grimdark battle and horror? Shattered Dreams will whet your appetite. It’s a fresh, dark spin on traditional fiction.  You’ll be thrown into a mire of fractured perspectives and nightmares, and Lehmann controls the process of refining it all with a host of characters (the cursed Drangar Ralgon stealing the limelight). You’ll enjoy this if you enjoy mysteries, brutal melee, and Elvin worlds.

Shattered Dreams Cover Blurb

Epic Fantasy filled to the brim with Grimdark Reality.

If one looks too long into the abyss, the abyss looks back. Drangar Ralgon has been avoiding the abyss’s gaze for far too long and now he turns to face it. For a hundred years the young kingdom of Danastaer has thrived in peace. Now their northern neighbor, mighty Chanastardh, has begun a cunning invasion. Thrust into events far beyond his control, the mercenary Drangar Ralgon flees his solitary life as a shepherd to evade the coming war and take responsibility for his crimes.

In Dunthiochagh, Danastaer’s oldest city, the holy warrior Kildanor uncovers the enemy’s plans for invasion. As ancient forces reach forth to shape the world once more, the sorceress Ealisaid wakes from a century of hibernation only to realize the Dunthiochagh she knew is no more. Magic, believed long gone, returns, and with it comes an elven wizard sent to recover a dangerous secret.

World Building & Puzzling Style

Multiple Perspectives: Shattered Dreams introduces readers to lots of sundered bits of information, ranging from echoes of epic warfare to the intimate mysteries of a cursed character’s plight. The fun is experiencing it clarify. Each chapter rotates points-of-view from all sorts of perspectives. The introductory prologue is a bit heavy on background; in short, a nation of mostly humans is rebuilding civilization after a series of epic conflicts (the Heir War, a war of wizards, and a demonic invasion). Dangerous relics of the past obviously resurface. Chapter one is still diversionary, with a dose of how grim elves can be and a reminder that supernatural powers are boiling under the surface of everything. Chapter 2 (which is the third section) we get introduced to our primary protagonist….

Drangar Ralgon

Drangar Ralgon is a recluse veteran haunted by his past, and he really shines as the main character. His memories and present nightmares are difficult for him to process, but as a reader you’ll be along his side trying to do just that. As soon as you get introduced to him, you’ll want to learn more about why he’s so haunted. When you learn that his past is woven with the Heir/Wizard/Demon wars…you’ll be rooting for him. It will take about 25% of the book for all the pieces to begin gelling.

Grim Take on a Familiar Milieu

Despite the familiar setting of man, demon, and elves acting as a foundation, it’s all shown in a different light. The Elves are a darker set of folk here than the tropes, many using children’s sacrificial blood to fuel magic….and we learn they also apparently ran away during the Heir and/or Wizard Wars; at first this “elven retreat” reminded me of Tolkien’s Undying Lands, but Lehmann actually shows the readers via several character’s perspectives. It’s a mysterious place, but you’ll gain access to it.

It All Coalesces

All the various perspectives and the shattered mysteries of Drangar’s past resolve in the city Dunthiochagh. You’ll be left wanting for even more though, and the series delivers.

Quibbles

There are too many exclamation points; Lehmann’s writing is solid and need not rely on them. Also, I grew strangely attached to a squirrel character; I liked its setup as much as Drangar Ralgon’s, but without spoiling, I do not expect any more focus on it-who-had-a-bright-future (sigh). The strength of Shattered Dreams is its deep world-building, but its epic-ness can be challenging too. I’m not a linguist, but its nomenclature for places & characters resonant vibes from Welsh/Irish/British (another potential Tolkien vibe); however, the abundance of consonants, length of words, and the fact that most start with B, C, or D made it challenging for me to get a feel for the place (or I got confused about who/what I was being referred to). This list provides some of the key players/places:

Human Elements

  • Drangar Ralgon (mysterious protagonist, with roots in the city …
  • Dunthiochagh (the oldest city in the nation of Danastaer)
  • Jesgar Garinad (spy within Dunthiochagh)
  • Cumaill Duasonh, Baron of Higher Cherkont and Boughaighr (with a cousin named Braigh)
  • Urgraith Mireynh, High General of the armies of Chanastardh
  • Church of Eanaigh

Elf, Demon, More-than-Human:

  • Kildanor, Chosen of Lesganagh (Sun and War God); the Chosen are humans who live a long time…unless butchered.
  • Ealisaid (Phoenix Wizardess; a Lainthraght/Lightbringer)
  • Priests of Jainagath (Deathmasks, have extending lives due to their worship/allegiance)
  • Lloreanthoran (an elf)
  • Danachamain had opened the Scales-cursed gates long ago

Expect more in Ulff Lehmann’s Light in the Dark Series

Browsing the blurbs of the subsequent books, we learn the whole series coalesces around Drangar Ralgon journey, which is most welcome:

  1. Shattered Dreams (Light in the Dark Book 1) Mar 16, 2018
  2. Shattered Hopes (Light in the Dark Book 2) Aug 25, 2018
  3. Shattered Fears (Light in the Dark Book 3) Sep 3, 2019
  4. Shattered Walls (Light in the Dark Book 4) Nov 2022

About Ulff Lehmann

German-born but English writing author, Ulff Lehmann, was raised reading, almost any and everything, from the classic Greek to Roman to Germanic myths to more appropriate fiction for children his age. Initially devouring books in his native language, he switched to reading English books during a year-long stay in the USA as a foreign exchange student.

In the years since, he has lost count of the books he has read, unwilling to dig into the depths of his collection. An avid fantasy reader, he grew dissatisfied with the constant lack of technological evolution in many a fantasy world, and finally, when push came to shove, he began to realize not only his potential as a storyteller but also his vision of a mythical yet realistic world in which to settle the tale in he had been developing for 20 years.

 

Saturday, November 26, 2022

2022 Holiday Card


Happy Holidays 2022!

Heidi resurrected the Holiday Card tradition last year with her deer illustration. This year she comes through again. This one evolved from inspirations for making a linoleum print.  She uses Procreate on an iPad.  Watch the "Making of" this card in a 30-second timelapse video:

Watch Heidi illustrate at warp speed!



Connor is starting to co-op for his Environmental Engineering degree at the University of Cincinnati (he'll be working with the Army Corp. of Engineers in Louisville, KY after the holidays). This past Fall, Erin landed a role at Procter & Gamble in Mason, OH, where she's applying her user-experience/media-communications background toward making Power BI dashboards; turns out, some of her managers and coworkers have been receiving versions of our Holiday Cards since ~1999, and some have the "goofy" family pictures I included (sorry, Erin). So... lesson learned. No family pictures this year. :)

Wishing everyone a peaceful 2023!

Check out the last 20+ cards here on our other website.

Saturday, November 5, 2022

Barczak 2022 - Mystics in Norman

Fellow Perseid Press author Tom Barczak and I built a relationship in 2014 when I interviewed him about his Evarun series. Since, we've shared a table of contents in several anthologies, most recently Mystics in Hell.

Every November I visit Norman for the Institute of Applied Surfactant Research consortium annual meeting and seek out Tom before the meeting starts; I have a blogger tag/label dedicated to our visits. 

We share a common muse to create Dark Fantasy experiences via mixed media (art, prose). I purchased one of his sketches on a prior visit. This round, he graced with an orc drawn with conté sticks.  Thanks Tom for the friendship, discussion, and the art!

 

Tuesday, October 25, 2022

Tameshigiri - Mat Cutting 2022

 Tameshigiri 2022

During Covid, we spent time practicing weapons (i.e., jo and bokken) and also some Iaido. 
Finally, we rolled some tameshigiri mats and practiced some cutting.


Join us in West Chester, OH.

ohioaikido.com


Saturday, October 22, 2022

Day of Might 2022, Oct 23rd 2022


Let us prepare for the Day of Might celebrations!


Callouts in this snippet extend to:
  • Steve Babb
  • New Edge Sword And Sorcery, Oliver Brackenbury
  • James Enge
  • Rogues in the House Podcast, Matt John
  • Whetstone: Amateur Magazine of Pulp Sword and Sorcery, Jason Ray Carney
  • DMR Books,
  • Douglas Draa & Weirdbook
  • and more...

Sunday, October 16, 2022

Two Liars from Hell in Chicago


A work trip brought me to Chicago, and I managed to meet up with Joe Bonadonna for a few hours.  In 2021, I visited the same restaurant in lieu of that yr's canceled GenCon Writer's Symposium. Had hopes of tracking down David C. Smith again, and perhaps John O'Neill, but fate would not have it. Turns out Greg Mele is nearby too. Next time, I'll have to track them all down!

Of course, Joe is hoot. He and I have been collaborating with our Heroes In Hell stories, ensuring themes and characters are shared. Enjoy satire and horror?  Check out Liars in Hell!  

I recently interviewed Joe for my Beauty in Weird fiction series on Black Gate.  He really does make dark-fantasy fun. 
Cheers!








 

Saturday, October 15, 2022

Madness Reborn! Deep Madness expands, but the KS closes Oct 25th

Diemension Games has their 3rd (and expected last) reprint of their hit cooperative-horror tabletop game. The Kickstarter is live now and lasts until Oct25th!  

In short, the original game emerged in 2016 and its success spawned lots of extra Epic Monsters to defeat, but there was so much content being generated, many of these bonus "Epic Monsters" did not receive dedicated scenarios (of course, they could be played/inserted into any other scenario, but most every scenario was designed with different Epic Monsters as the default enemy).

My involvement (corruption?) began with creating a tour guide that identified the chronology of the scenarios and the epic monsters associated with them. Check it out (also listed in Board Game Geek):
Meanwhile, uber-fan Phil Blake and his game-addicted friends (Sam Parsons, Fabio Faletti, and Oscar Bok) created playable scenarios with art provided by Diemension Games. This resulted in Exalted Blasphemies, a fan-made expansion
For this I contrived two flavor-text stories for the (a) Omega Ravenous - Epic Monster and (b) Dimension Rift Epic Monster.

In Madness Reborn, this fan-made expansion was made real canon! It is being offered by Diemension Games with giant >100mm sized new sculpts of the Epic Monsters!

So, I repeat, check it out: Deep Madness: Madness Reborn and Reprint


BTW, I've been getting to know Byron Leavitt well over the years. I reviewed his Deep Madness Shattered Seas Book for Black Gate Magazine and also interviewed him there.  Recently, I hosted him on two author panels at the 2022 GenCon Writer's Symposium:













Tuesday, October 11, 2022

Servants of War by Correia and Diamond - Review by SE

Review originally posted on Black Gate:

NEW TREASURES: SERVANTS OF WAR BY LARRY CORREIA AND STEVE DIAMOND

Cover blurbs used by Baen!



Servants of War by Larry Correia and Steve Diamond (Baen Books, 2022. 424pages).

 Cover art by Alan Pollack




Veteran fantasy readers may yawn if they hear about an epic fantasy about a farm boy in a remote village rising to power, and the first few pages of Servants of War dangles that trope before readers. And then horror rushes in like a tidal wave, and before Chapter 1 can end, the worn trope is burning with hellfire billowing alchemical smoke, a Grimdark spirit rises out of the book to slap the reader in the face, crank the head back, and pour gasoline-action down a thirsty throat.

Welcome to Servants of War.


The combination of military-fantasy veteran Larry Correria with horror-guru Steve Diamond promises “military fantasy with horror” and you’ll get trenches full of that. Baen released this masterpiece that opens The Age of Ravens series in hardcover and audiobook in March 2022; the paperback is due February 2023. Without spoiling, this post covers a summary, excerpts, and a small hint as to the forthcoming sequel.

OFFICIAL SUMMARY:

NEW MILITARY FANTASY FROM THE CREATOR OF MONSTER HUNTER INTERNATIONAL LARRY CORREIA AND MASTER OF HORROR STEVE DIAMOND

The war between Almacia and the Empire of Kolakolvia is in its hundredth year. Casualties grow on both sides as the conflict leaves no corner of the world untouched.

Illarion Glaskov’s quiet life on the fringes of the empire is thrown into chaos when an impossible tragedy strikes his village. When he is conscripted into the Tsarist military, he is sent to serve in The Wall — an elite regiment that pilots suits of armor made from the husks of dead golems.
But the great war is not the only — or even the worst — danger facing Illarion, as he is caught in a millennia-old conflict between two goddesses. He must survive the ravages of trench warfare, horrific monsters from another world, and the treacherous internal politics of the country he serves.


MILIEU & STYLE

The setting resembles an alternative earth on the Eurasia continent. A never-ending war continues between the Almacian state (West) and the Kolakolvia (East); cities and named battle zones resonate with pseudo-Eastern European flare: Rolmani, Praja, Transellia. Both sides disrespect (or forsake) the old ways and religions which are explicitly and overtly present, albeit repressed. Golems, ghouls, and blood storms haunt both armies. The clearest sacrilege is the repurposing of golem bodies to make Objects, the name for the mechanized war-suits Kolakolvia employs (how else can one defile another species than to tap its magical potential while playing in their corpses?). In short, there are three conflicting entities: the East, the West, and the Others. Each is manipulated by a Sister goddess. The variety of conflicts keeps this interesting, expect: human vs human; state vs state; human vs. state; and heroes vs supernatural.

If a dystopian, war-ravaged alternative earth feels too familiar, don’t worry. You’ll be salivating for a trip to an even darker realm, and you’ll get that too. That jolt reminded me of the beauty of the Silent Hill games in which players experience a terrifying ghost-town for a while until an air siren blares, paint peels off walls, Hell arrives, and players yearn to find a way back to the relative safety of the ghost-town.

Stylistically, this felt like a mashup of Warhammer’s gritty sci-fi battles, with Silent Hill’s weird world-building and exploration-of-Hells, with the demon-confronting Solomon Kane leading the sorties. Somehow the warfare was never portrayed as a giant chess board; instead, the combat was intimate, frontline adventure. Localized views of battle felt like episodes of Sword & Sorcery focused on the hero(ine). I kept thinking, this is what I’d expect if Mary Shelly teamed up with Robert E. Howard to rewrite Frankenstein for BattleTech fans.

WHO ARE THE SERVANTS OF WAR?

One didn’t think about war and politics when you had a mill to run, cows to tend, and crops to plant. The greatest question in Ilyushka every year had been how deep would the ground freeze? – Illarion character’s thoughts

Humans are just the puppets of the Three Sisters, but they comprise the titular servants of war. You’ll be rooting for them in a heartbeat. There are many characters, but the primary ones are below. Their paths intertwine, of course, as some become comrades and others enemies.

• Illarion Glazkov – a farm boy who evolves into an awesome soldier; he’s trailed by ravens as he seeks atonement
• Scout Specialist Natalya Baston (once in the 17th Sniper Division) – she’s an outstanding rogue motivated to free her family
• Arnost Chankov – a ghoul-tattooed, low-ranking officer over Illarion
• Oprichnik Kristoph Vals – Secret Service Agent under Chancellor and Tsar of Kolakolvia – no one can trust this guy, and all fear crossing him
• Amos Lowe – a mysterious prisoner seeking to remain anonymous and lost

EXCERPTS Reveal What to Expect

Mechanized Melee:
…More soldiers rushed out of the fog, swarming his legs. The hatch rattled as soldiers tried to pry it open. If they got that open he’d end up a red, oozing skeleton like the last pilot he’d seen.
Only Illarion’s Object did not react in the lumbering, clumsy fashion they’d come to expect. He brought the empty cannon barrel down on the head of one, crushing his skull and snapping his spine. Inside the coffin of rapidly dwindling air, Illarion twisted the controls. 12 spun and kicked. Frail bodies were crushed underfoot. Instinctively, he crouched as low as the braces around his legs allowed, then launched his body up. He’d never seen anyone jump in the suits before, and didn’t know if it was at all possible, be he had to try something.

12 was briefly airborne. The ground shook when he landed, and most of the soldiers were thrown free. He stomped down, popping skulls and driving bodies deep into the mud. A punch from his gun arm caved in a chest. A sweep of his halberd cut three bodies into six pieces. The last man hanging onto the latches was hurled free, but unfortunately for him, he left one of his gloves behind. He hit the ground, flesh already smoking, and quickly tried to bury his hand in the mud to save it. Illarion would’ve killed him, but that would’ve taken another second or two worth of air….


Horrors of War, Confronting Weird Creatures:
The doors were being torn to splinters. Kristoph watched, fascinated and appalled, as a monstrous head snapped through a window and bit off a trencher’s face off. A scorpion tail, but big around as his arm, zipped through a window lightning quick and stabbed another soldier in the chest. He fell near Kristoph’s feet. Kicking and twitching.

Kristoph looked up to see the monster trying to squeeze through the gap nearest him, despite two other soldiers spearing it with their bayonets. Somehow, its body was still slick and pale, as if the blood snow slid right off. Jaws snapped at him. Spittle hit him. Kristoph aimed his pistol and shot through the gap, and another immediately took its place.

As he looked down to reload, the man who had been stung was grasping at Kristoph’s boots. It was hard to understand him, with all the foam coming out of his mouth, but Kristoph suspected he was begging for a quick and merciful death. Anything to be spared the torture of this poison. It was so piteous that even Kristoph was tempted to aid him, but he might need the ammo, so he kicked the dying man’s hand away….


NEED MORE OF The Age of Ravens?


Noir Fatale, an anthology edited by Larry Correia and Kacey Ezell (Baen, 2019), has a prequel to Servants of War called “The Privileges of Violence” by Steve Diamond. It’s a grim homage to the Maltese Falcon featuring at least three of the same characters. Highly recommended.

Servants of War focused on the machinations of two of the three Sisters. Subsequent books promise to highlight the remaining goddess as all the servants of war resolve their tension with the Tsar of Kolakolvia and the Sisters. Book 2 in The Age of Ravens is forthcoming and has a tentative title of Instruments of Violence.

Sunday, September 4, 2022

Skallagrim- In the Vales of Pagarna: Review by SE

Just reviewed on Black Gate: NEW TREASURES: SKALLAGRIM – IN THE VALES OF PAGARNA BY STEPHEN R. BABB (Sept 4, 2022)

Skallagrim – In the Vales of Pagarna (Hidden Crown Press, 373 pages; Kindle, Paperback, Hardcover, March 2022). Cover by Walking of Sky Tree

Experience Skallagrim – In the Vales of Pagarna by Stephen R. Babb in all its forms. This post covers everything to get you hooked, from a summary, review, excerpts, and links to the complementing albums from Glass Hammer. Reading Skallagrim feels like you are a witness to the live version of Frazetta’s “Against the Gods” painting! You actually witness a hero grab a sword from the sky.

The opening scene poses a set of mysteries as the titular protagonist is brutally attacked in the streets of Archon, the Dreaming City. He loses his memory during the struggle, by wounds or sorcery, so the hero and the reader want to know: Why Skallagrim in a melee? Who is he, really? Why does he feel protective over a maiden kidnapped during the conflict? Why are multiple sorcerers after him? Why the hell can he grab a sentient, screaming sword that materializes from a sudden storm?

The rest of the book unravels these questions, as Skallagrim races against time to save the mystery maiden. He’ll wrestle with eldritch, chthonic creatures, a herd of ghouls, a few necromancers, and an assassin. As Skallagrim unearths the weird history of Andorath’s Southern Region, we get to learn about it as he battles. The book stands alone, but did you know that Stephen R. Babb has been a progressive rocker and theatrical-album-leader for thirty years (more on Glass Hammer below!). Poems and lyrics infuse the prose. For the full effect, readers should listen to the complementary Skallagrim albums. These are not Audio Books. These are thematic rock sets chronicling Skallagrim’s heroic journey.  Embedded below are the opening songs to (1) and (2).  Listen to these!  Babb is creating a rich world here.

Want to learn more about the creation of Skallagrim’s world? Check out Oliver Brackenbury’s recent interview with the author on his podcast So I’m Writing a Novel Interview (Aug 22 2022). Babb reveals his influences, from Tolkien, Dunsany, and RE Howard, and discusses how music informs writing (and vice versa). Listening to this I learned that Skallagrim’s world actually catalyzed in Glass Hammer’s 2005 album The Inconsolable Secret (which has tracks called Lirazel, Mog Ruith!), which then inspired the epic poem Lay of Lirazel (2014). To know why those matter, you’ll have to read the book.

Skallagrim: In the Vales of Pagarna reads fast and blends the Sword & Sorcery style (action-heavy, focused on a lone hero) with an epic tale (novel form, save-the-world in addition to save-yourself motivations).  Plenty of call-outs and imagery evoke S&S influences, most obviously, a sorcerous city full of towers called the “Archon the Dreaming City” (that echoes Elric’s home of Melniboné) and the sentient “screaming” sword Terminus (that feels like a cousin of Stormbringer). In any event, Skallagrim is more of its own tale than it is a homage to its dark fantasy roots. Information flow is deceptively well placed; one of my favorite chapters was halfway through the novel because it revealed why Skallagrim’s nickname was Quickhands.

The cover blurb below is a splendid summary; below that are excerpts and embedded samples of the music.

Book Blurb

Skallagrim wakes in the middle of a fight for his life with only the vaguest idea of who he is. Facing an angry mob of murderous cutthroats, he watches helplessly while the love of his life is abducted before his eyes. Finally, with a crushing sense of despair, he realizes he’s going to die without even knowing her name.

But he doesn’t die.

To find the girl and take his revenge upon the fiend who took her, Skallagrim, wounded and exhausted, must endure a journey like no other. He’ll face madmen, ghouls, tentacled horrors, and witches, both foul and fair, as he races toward a final showdown that will have readers on the edge of their seats.

An awe-inspiring tale of adventure, triumph, and tragedy, set in a brutal, unforgiving wilderness and packed with heart-stopping action, Skallagrim – In The Vales Of Pagarna marks the first installment of an outstanding new series.

Illustrations from the CDs by Luke Eidenschink; Steve Babb snapshot from Youtube

Excerpts Reveal What to Expect

Weird settings

The forest was weirdly beautiful in a somber, funereal way, like a colossal mausoleum whose joyless vaults were supported by interwoven columns, their vast, mournful chambers hollowed out by the hands of giants. There was a certain thrill to walking in that place with its cool air and ancient trees whose limbs trailed moss like great sweeping beards of grey.

Bloody Action

…geysers of black water shot into the air from a hundred places at once. The plumes sparkled in the weird, flickering light, then seemed to cascade in slow motion in a myriad of diamond-like droplets. From the point at which each geyser had sprung, writhing tentacles sprouted—fiendish bouquets resembling Devil’s Fingers fungus… one such arm, slick and smelly with a coating of gleba, whipped the water directly in front of Skallagrim. He did not remember drawing Terminus, but the sentient sword was in his hand. He swept the blade low, severing the tentacle from the submerged, suberumpent egg from which it had burst. An immediate release or explosion of spores caught Skallagrim off guard, and he coughed painfully—his throat inflamed….

The Albums

#1 Skallagrim: Dreaming City album – opening titular track

#2  Skallagrim: Intro the Breach album (2020) : “He’s Got a Girl” and “Anthem to Andorath”

#3 Due out Oct 2023 (preorder now), Skallagrim: At the Gate (teaser trailer)



Glass Hammer

Glass Hammer is an American progressive rock band from Chattanooga, Tennessee, created and led by Steve Babb and Fred Schendel. Babb and Schendel, who founded the band in 1992, are the only constant members in the lineup, having surrounded themselves by various guest performers

  • Fred Schendel – keyboards, guitars, backing vocals (1992–present), lead vocals (1992-2004, 2015–present), drums (1992-2004)
  • Steve Babb – bass, keyboards, backing vocals (1992–present), lead vocals (1992-2004, 2016–present), percussion (1992-2004)
  • Aaron Raulston – drums (2013–present)
  • Hannah Pryor – lead vocals (2021–present)

Stephen R. Babb (a.k.a. Steve) Bio

First off, he prefers “Steve” to “Stephen.” Now that that’s out of the way…

He’s best known as the bassist and co-writer for the prog-rock group Glass Hammer. A professional musician for most of his life, he started at the age of twelve as a church pianist. Since then, he has traveled the US and a handful of other countries in various bands.

Glass Hammer, which he founded, has received critical acclaim for their twenty-one studio albums, headlined major festivals, and have become one of the most respected bands of the progressive rock genre.

In 1990, he had the good sense to marry the right girl, come home from the road, settle down and start a business. Since then, he has busied himself in the production of numerous albums for songwriters, the recording of audiobooks, and in the day-to-day tasks required to operate a recording studio while maintaining the persona of prog-rock star, prolific songwriter, and lyricist. This last bit, he enjoys to the fullest.

In 2005 he penned the epic poem, The Lay Of Lirazel, which was published in 2014. For that effort he was honored with The Imperishable Flame Award by The North East Tolkien Society.