Summarizing my first GenCon, and I picked a good one. It was the 50th Anniversary! >80,000 attendees over ~5days (though I only had Saturday to explore). In short, I'll be back next year and will spend more time. Three posts cover my experience:
- Ritual - Playtesting: I started the day with 2hrs of play-testing Ritual, a card game for 3+ players in which each person is a necromancer trying to build their villages (of people to harvest for sorcery) while sabotaging the other players' villages. to be Kickstarted soon. The goal was to fine tune the rule book. The game is fun and easy to play, and can "ruin friendships!"
- Deep Madness: A fan of CMON's Zombicide, I was lured into backing Diemension Game's cooperative dungeon crawler (not CMON, but is reminiscent, this game being a cooperative crawl with Mythos culture/creatures). Got to meet designer Roger Ho in person. Diemension plan to kickstart Dawn of Madness (aka Celestial?) within a year, which will be another horror miniature game....this time with a progression of character transformation.
- STOP THIEF: A fan of the ~1979 original, I had to back this renewed version on Kickstarter. It is due in the mail any time, and stopping by Restoration games enabled me to pick up an extra thief (apparently made in Garay Gygax's honor). Rob Daviau & Justin Jacobson of Restoration Games had a presentation/seminar (conflicting with the Writer's Symposium), but my brother filled in the audience.