Sunday, March 6, 2016

Rathen: The Legend of Ghrakus Castle by Grant Elliot Smith - Review by S.E.

Rathen: The Legend of Ghrakus CastleRathen: The Legend of Ghrakus Castle by Grant Smith
S.E. Rating: 4 of 5 stars

The titular Rathen (a retired soldier/captain) leads a band of misfit characters, mostly retired, needing money or companionship, to explore/tame mysterious dangers around Ghrakus Castle. The first 50% of the novel is the band forming, then it rockets into action that does not cease. The promise of betrayals among the party members, an intriguing mystery with castle-ruins to explore, and interesting back stories per character are compelling; most compelling is a wraith that haunts Rathen's dreams.

The cover art by Matthew Stawicki is well done; the author's blog documents its creation.  Below are some of his rough sketches.

Grant Smith's debut novel reads as an entertaining chronicle of a Role-Playing-Game (RPG) scenario. Plenty of fantasy-RPG tropes are executed well enough: a party of ~12 members of men, dwarves, clerics, mages go adventuring, promised gold to unravel the dangerous mystery behind Grakus Castle; the cultures of orc, half-orcs, demons, etc. are presented as if the reader is already familiar with them (they fit stereotypes as per Dungeons & Dragons, Warhammer, Warcraft, Diablo, etc.); adventuring from location-to-location, room-to-room, with time in between to heal/regroup resonates the RPG-game ambiance.

On the continuum between guilty-pleasure reading and high-literature, this leans toward the former. It is a fast-read with a style fitting for the young-adult crowd (i.e., erratic pacing and an abundance of exclamation marks!). The mystery behind Ghakus Castle and the dangers that surround it are confronted, but Grant Elliot Smith clearly intends for more adventures for Rathen. If you are a fan of gaming and fantasy fiction, then check this out.


Matthew Stawicki 











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Friday, February 26, 2016

RPG-tie-in AND Swords-n-Guns: Sword-n-Sorcery Groupread Topics for Mar-Apr 2016


The Sword & Sorcery Group on Goodreads invites you to read and discuss the following topics the next two months (Mar Apr 2016):

(a) Swords-n-Guns - link to folder
and
(b) RPG tie-in Discussion (link to folder)


What counts for these topics? Whatever you decide...just come discuss and be prepared to articulate the connection.


Banner Credits go to Raymond Swanland: 

Dungeons & Dragons - Forgotten Realms
Cover art (c) 2011 Raymond Swanland

Warhammer - Space Wolves
Cover art (c) 2014 by Raymond Swanland

The Legend of Drizzt The Collected Stories by R.A. Salvatore Blood of Asaheim by Chris Wraight 

Sunday, February 14, 2016

'Weird' is resurrected, and seeks your identity - Weirdbook Review by SE

Weirdbook 31Weirdbook 31 by Doug Draa
S.E> rating: 4 of 5 stars

'Weird' is resurrected, and seeks your identity: Weirdbook Magazine aims to deliver a menu of genres: “fantasy, dark fantasy, sword and sorcery, ghost, horror, heroic fantasy, science fantasy or just plain odd” (quote from their submission requests online). This is fitting because “Weird Fiction” grew out of the pulp magazine era (~1920’s) when the above list was all mashed into one genre. In 1967 W. Paul Ganley edited Weirdbook magazine, its compelling run ceased in 1997 (Back issues available via Ganley’s ebay store). A century from its origins, Weird Fiction still has followers, but its identity is split across myriad markets/venues; in 2015, editor Doug Draa partnered with John Betancourt of Wildside Press to reboot the magazine.

Cover and Themes: Weirdbook 31 contains 19 short stories ( ~10 are traditional length, ~9 are very short/flash fiction) and 8 poems. Many associate Weird Fiction with “Mythos/Lovecraft Horror”; expect some influence, but the net was cast wider. The vast majority of the 19 stories are modern-day ghost/horror stories; less represented are ones with sci-fi elements--which had ~3 entries, and the Sword-n-Sorcery/Fantasy-Myth type--numbering ~2. This mix was unexpected because the Front cover by artist Dusan Kostic appeals to Dark Fantasy readers. The cover arguably leads nicely into the opening story by John R. Fultz, which is one of my favorites of the collection. The back cover by Stephen Fabian was originally planned to be the front cover.
Weirdbook31 back cover by S. Fabian
If there is a predominant theme across these disparate stories, it is “Finding Personal Identity.” Greater than half of the stories deal with possession, haunts, or missions around the protagonists defining/dealing-with “who they are.” I enjoyed finding that theme but it was not clearly designed. I would have enjoyed the collection even more if there was an explicit sub-theme. With all that could be ‘Weird Fiction,” having a theme per issue would help readers know when they should delve in.

My personal favorites include: Fultz’s ghostly myth Chivaine, the two wilderness adventures from Riley and Aquilone (Into the Mountains with Mother Old Growth and The Grimlorn Under the Mountain), Schweitzer’s ghost story Boxes of Dead Children, and Laish’s plight of a raven The Jewels That Were Their Eyes. Short-fiction wise, Harriett’s Zucchini Season and Gregg Chamberlain’s Missed It By That Much both made me laugh aloud. On the poetry front, the one that most affected me as Bride of Death by Dave Reeder.

In all, Weirdbook is solidly reborn with #31; looking forward to see how #32 shapes up.

Content / Author/ milieu-tone
19 SHORT STORIES:

  • Chivaine by John R. Fultz (sword-n-sorcery, ghosts, myths)
  • Give Me the Daggers by Adrian Cole (modern/gothic noir, silly side of carnivals & crime)
  • The Music of Bleak Entrainment by Gary A. Braunbeck (modern horror sound - physics)
  • Into The Mountains with Mother Old Growth by Christian Riley (modern wilderness adventure-weird)
  • The Grimlorn Under the Mountain by James Aquilone (another modern wilderness adventures- weird)
  • Dolls by Paul Dale Anderson (modern possession ghost-like witches)
  • Gut Punch by Jason A. Wyckoff (modern possession – crazy mother and psychologists)
  • Educational Upgrade by Bret McCormick (modern Possession - Gypsy magic)
  • Boxes of Dead Children by Darrell Schweitzer (modern Ghost Story)
  • The Forgotten by D.C. Lozar (very short fiction – modern trippy experience)
  • Coffee with Dad’s Ghost by Jessica Amanda Salmonson (very short fiction – modern ghost story)
  • Missed It By That Much by Gregg Chamberlain (very short fiction – very funny zombie/writer theme)
  • A Clockwork Muse by Erica Ruppert (sci-fi-ish, robots)
  • The Rookery by Kurt Newton (very short fiction – modern day hunting story)
  • Wolf of Hunger Wolf of Shame by J. T. Glover (sci-fi-ish, non-humanoid protagonist)
  • Zucchini Season by Janet Harriett (very short, meet Death herself, she can laugh)
  • The Jewels That Were Their Eyes by Llanwyre Laish (medieval, non-humanoid protagonist)
  • The Twins by Kevin Strange (very short modern day, resurrection gone bad)
  • Princess or Warrior? by S.W. Lauden (sci-fi-ish, very short modern day)


8 POEMS:

  • The City in the Sands by Ann K. Schwader
  • NecRomance by Frederick J. Mayer
  • Walpurgis Eve by Kyle Opperman
  • Sonnets of an Eldritch Bent by W. H. Pugmire
  • Castle Csejthe by Ashley Dioses
  • The Shrine by Wade German
  • Bride of Death by Dave Reeder
  • Modern Primitive by Chad Hensley



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Monday, February 1, 2016

Ken Kelly Original - Found by Rathen (Grant Elliot Smith)!

Spawn of Dyscrasia - Original on the move!

Ken Kelly with Grant Elliot Smith
The concept and making of Spawn of Dyscrasia's cover by Ken Kelly is documented in three posts; in short, after springing for the commission and the rights to use it as a cover, I had exhausted my funds. To obtain copy for my house I purchased a signed giclee print in lieu of the original. At that point, I did not know what would become it. 

This month a fellow Sword & Sorcery author, Grant Elliot Smith, reached out to communicate that he had purchased the original from Ken. What an honor! It gratifying on many levels, and it is great to know where the original lives.  It is equally rewarding to connect with like-minded writers, and I'm proud to help with the cover reveal of Grant Smith's adventure due for release in Feb 2016:


Rathen: The Legend of Ghrakus Castle

by Grant Elliot Smith (cover by Matt Stawicki)


Rathen, a former Captain in King Delvant’s army, retired to a quiet backwater town after the Kingdom’s forces were dissolved following the King’s sudden death. Trying to forget his problems by the copious use of strong ale, he is approached by the emissaries of a powerful lord to lead a team of fighters, healers and mages to dispel brigands from his lands. Rathen quickly recruits his best friend, an ex-gladiator and landlord of the local tavern, Bulo, to assist him. The two join other members of the group and begin to hear stories of magical creatures and numerous dead in the land they are supposed to cleanse. Despite this, they head for Ghrakus Castle and on the way they learn of the Castle’s dark and mysterious history.
Finally arriving at Ghrakus, where the full horror of their task becomes clear, they realize that their chances of returning home were indeed very slim and that betrayal awaits him.

Sunday, January 31, 2016

Blackguards: Tales of Assassins, Mercenaries, and Rogues is Highly Recommended Dark Fantasy - Review by S.E.

Blackguards: Tales of Assassins, Mercenaries, and RoguesBlackguards: Tales of Assassins, Mercenaries, and Rogues by J.M. Martin
S.E. Lindberg rating: 5 of 5 stars

Blackguards: Tales of Assassins, Mercenaries, and Rogues is Highly Recommended Dark Fantasy: This collection is largely Dark Fantasy. As the subtitle says, this not just about Assassins--there are plenty similar lawbreakers featured: Thieves, Smugglers, and Mercenaries. As J.M. Martin clarifies in his introduction:
"Blackguard, by the way, is actually pronounced ‘blaggard,’ as in haggard. The term seemingly originated from scullions and kitchen-knaves, in particular those in courtly caravans who were in charge of the pots, pans, utensils, and the conveyance of coal … one could extrapolate that a ‘blaggard’—also ‘blagger’ in some texts—is a ‘rag-tag deceiver with grandiloquent habits.’"
Crowdfunded Gateway: Anthologies often function as a way to speed-date authors. Want to get acquainted with those who write about a theme you crave? Then find a thematic anthology and shop around! The Sword & Sorcery genre spawned from short stories; for many decades anthologies needed no classification. But in the last few decades, within the dark fantasy genre associated with S&S, there has been a move toward themes—which is great (i.e., Rogue Blade Entertainment’s Rage of the Behemoth and Heroika 1: Dragon Eaters come to mind). Blackguards: Tales of Assassins, Mercenaries, and Rogues provides a whopping 27 stories—24 of which are linked to established series. The “Roll-Credits” section in the end is designed to link readers to the authors they just liked. Classy. This book was launched via Kickstarter and Ragnarok Publications delivered a solid product. Me? I was just a Bung Nippers level supporter, but am still part of the band wagon and proud to be acknowledge in the contributor section.

Variety: A menu of 27 entries starts off with ~4 female protagonists, which was unexpected and enjoyable. The range of characters and milieu is truly broad. There is surprisingly little redundancy. As mentioned above, the Sword & Sorcery genre was influential: Michael J. Sullivan and Paul Kemp offer duos reminiscent of Fritz Leiber’s Lankhmar “Fafred and Mouser”; and Jon Sprunk seemed to write a pastiche/fan-fiction of Glen Cook’s The Black Company.
Many are tales of betrayal and grim situations; the most impactful was Peter Orullian ’s "A Length of Cherrywood" which was uber-dark, but very well written--this story is one you’ll enjoy reading once, and then never again. Not all these are grim. There are several comedic entries, the funniest for me was Richard Lee Byers’s "Troll Trouble" which had me laughing out loud. There are several others that have the protagonist as savior/hero, or the target of blackguards; Kenny Soward’s "Jancy's Justice” was one such which also offered a bit of steampunk/gnome technology. The last several entries really cast the net: James Enge casts Odysseus as a blackguard, Lian Hearn provides some Japanese inspired darkness, Snorri Kristjansson offers Viking flare, and Anton Strout brings a psychic- sorcery into contemporary art crime.

Personal Favorites: S.R. Cambridge’s "The Betyár and the Magus" blends magic into western-European history—great characters and setting. Equally entertaining & well written was Shawn Speakman’s dose of druidic/Celtic lore; his "The White Rose Thief" made me aware of “Rosenwyn Whyte” a musician with a dark past which I am anxious to read more about. Tim Marquitz ’s "A Taste of Agony" got me intrigued about the “outlaw, eunuch assassin Gryl”, even though the story’s mission was obscure. Anthony Ryan’s "The Lord Collector" offered it all—an intriguing world of assassins, dark magic, and interesting characters.

Art: The cover art by Arman Akopian is nicely done and representative on the book’s contents (yes, there are plenty of female protagonists). Interior art for each of the stories is bonus flare, well done by artists Orion Zangara and Oksana Dmitrienko

Contents:
Foreword by Glen Cook
Introduction by J.M. Martin
JEAN RABE, "Mainon" (Original tale) *
BRADLEY P. BEAULIEU, "Irindai" (Shattered Sands) *
CAT RAMBO, "The Subtler Art" (Serendib)
CAROL BERG, "Seeds" (Lighthouse Duet)
KENNY SOWARD, "Jancy's Justice" (GnomeSaga)
MICHAEL J. SULLIVAN, "Professional Integrity" (Riyria)
RICHARD LEE BYERS, "Troll Trouble" (Plague Knight)
PAUL S. KEMP, "A Better Man" (Egil and Nix) *
DJANGO WEXLER, "First Kill" (Shadow Campaigns)
MARK SMYLIE, "Manhunt" (The Known World)
JOHN GWYNNE, "Better to Live than to Die" (Faithful Fallen)
MARK LAWRENCE, "The Secret" (Broken Empire)
LAURA RESNICK, "Friendship" (Silerian Chronicles)
CLAY SANGER, "The First Kiss" **
SHAWN SPEAKMAN, "The White Rose Thief" (The Dark Thorn)
PETER ORULLIAN, "A Length of Cherrywood" (Aeshau Vaal)
TIM MARQUITZ, "A Taste of Agony" (Prodigy series)
JAMES A. MOORE, "What Gods Demand" (Seven Forges)
DAVID DALGLISH, "Take You Home" (Shadowdance)
JOSEPH R. LALLO, "Seeking the Shadow" (Book of Deacon)
JON SPRUNK, "Sun and Steel" (Shadow Saga)
S.R. CAMBRIDGE, "The Betyár and the Magus" **
SNORRI KRISTJANSSON, "A Kingdom and a Horse" (Valhalla Saga)
JAMES ENGE, "Thieves at the Gate" (Morlock)
LIAN HEARN, "His Kikuta Hands" (Tales of the Otori)
ANTHONY RYAN, "The Lord Collector" (Raven's Shadow novella)*
ANTON STROUT, "Scream" (Simon Canderous Chronicles)
* stretch goal achieved
** open submissions winners (


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Tuesday, January 19, 2016

Relic Hunted - Guest Post by Ohioan Terry Ervin

Today we welcome author Terry Ervin as guest blogger as he announces his newest novel Relic Hunted (released - January 18th, 2016).  Here he discusses his inspirations for writing.


Terry W. Ervin II is an English and science teacher who enjoys writing fantasy and science fiction. He hails from central Ohio. His First Civilization’s Legacy Series (fantasy) includes Flank HawkBlood Sword, and Soul ForgeThe Crax War Chronicles, his science fiction series, includes Relic Tech and Relic Hunted (his most recent release from Gryphonwood Press). In addition to writing novels, Terry’s short stories have appeared in over a dozen anthologies, magazines and ezines. Genre Shotgun is a collection containing all of his previously published short stories. You can get his work from a variety of vendors and sites (link).




What Ifs


Readers, and occasionally writers early in their careers, ask where I come up with ideas, because indeed, some of my ideas are out of the mainstream, even for fantasy and science fiction.

Thoughts strike me when driving and thinking, or while watching a Discovery or History Channel program on TV. Sometimes it’s the news or something I’m reading, or maybe simple curiosity on my part. Now, a lot of people have ideas and ‘what if’ questions that strike them. But a writer is someone like me that types (okay, word processes) them out, and gets them published for others to read.

My first published story “Tethered in Purgatory” originated from pondering what might happen to souls of individuals placed in cryogenic preservation. I was curious—heck, aren’t you, at least now that I brought it to your attention? So, after a research and reflection, I wrote a story that explored one possibility.

I read about and study history and follow modern politics, after a fashion. Recalling an episode of Space, Above and Beyond (a short-lived and moderately interesting series) that featured a black hole as part of its plot-line, while doing a little research on Winston Churchill, I came across one of his quotes:
"If you will not fight for right when you can easily win without bloodshed; if you will not fight when your victory is sure and not too costly; you may come to the moment when you will have to fight with all the odds against you and only a precarious chance of survival. There may even be a worse case. You may have to fight when there is no hope of victory, because it is better to perish than to live as slaves."
From that combination of thoughts (black hole, Churchill quote, modern politics), I wrote “Seconds of Eternity” where humanity, through shortsighted leadership, is on the brink, facing its twilight. Enter Mac ‘Race’ Parson, a second line fighter pilot with his green wingman, Bronco Bob, in their antiquated Starfury IVs. What will Mac Parson risk—be willing to endure—on a long shot bid to stave off humanity’s extinction for maybe another six months?

A fantasy example? That would be where the notion for Flank Hawk originated, which became the initial novel in my First Civilization’s Legacy Series. The initial spark occurred while driving home from work. I was thinking about two books I’d recently re-read, Zelazny’s Guns of Avalon and Turtledove’s World War: In the Balance. One of the main turning points in Guns of Avalon occurs when Prince Corwin discovers a way to get gunpowder to function in the magical city of Amber. In the Balance is about an alien invasion during the height of World War II. The disparity in technology between the invaders and humanity is a major element in the novel’s conflict. Then I began to ponder, what would happen if a dragon encountered a World War II aircraft? Okay, maybe one can see how the line of thought formed. From there I began to devise a world where such an encounter could take place.

Next came the people and creatures that would inhabit the post-apocalyptic world, how it came to be, and the long-running, multi-layered power struggle that would come to influence events in the plot that I was devising. Finally, came Krish and Lilly, Roos and Road Toad—the main characters in the novel.

Relic Tech, the first novel I wrote, but not the first one published (an interesting story there, but not germane to this article), came from a combination of me thinking about socio-economic disparity, and what type of socio situation might segregate humans in the future. The notion of technology, including access to and use of it, took center stage. Also, at the time, I was presenting some literary terms and devices to my classes (I’m an English teacher). One of those concepts was a Frame Story.

From there, Relic Tech was born, with the protagonist, 4th Class Security Specialist Krakista Keesay. Being an R-Tech or Relic, Specialist Keesay uses and depends on late 20th century technology to do his job—serving as a security specialist aboard the Kalavar, an aging interstellar civil transport. With shotgun and bayonet, brass knuckles, and a chip on his shoulder, Specialist Keesay gets caught up in political and corporate intrigue, all while trying to survive an overwhelming interstellar invasion that threatens humanity’s existence. Or, better yet for Specialist Keesay, killing as many Crax as possible before they bring him down.

That brings me to my newest release, Relic Hunted, the sequel to Relic Tech, as part of my Crax War Chronicles. To the backdrop of the continuing Crax War, again meaning plenty of action, the theme of security vs. personal identity is explored.



To contact Terry or learn more about his writing endeavors, visit his website at www.ervin-author.com and his blog, Up Around the Corner at uparoundthecorner.blogspot.com











Friday, January 15, 2016

Fiction & Art Inspired By the Mappae Clavicula, Guest Post by S.E. Lindberg



Fiction & Art Inspired By the Mappae Clavicula, Guest Post by S.E. Lindberg

"...I have to say this is probably the most interesting guest post I’ve ever read! I love hearing what inspires the other authors, I really do, as for me ‘the story behind the pen’ is at least as interesting as the story itself...."
Sincere thanks to my host Jennifer Loiske who extended an invitation to discuss my muses & recent contribution to Perseid Press’s Heroika: Dragon Eaters. Please follow the link and check out my answers to:

1)  What are your muses?

2) What is the Mappae Clavicula?

3) How did medieval artists source their materials?

4) What is magical about making paint and art?

5) What is the allure of alchemical writings?

6) How did alchemy inspire your Heroika: The Dragon Eaters contribution?

7) Do you write other books inspired by alchemy