Friday, August 1, 2014

Diorama Map Making

Making Maps Feel Real; Diorama Design

Maps have a special role and meaning for fantasy novels.  For one, they are often needed to orient readers to crazy, new worlds; but to make the fantasy-world be realized, I decided to depict the maps for Dyscrasia Fiction real landscapes (not common cartographers' maps). Below, the color version of the Land made for Spawn of Dyscrasia (publication in process Summer 2014) is a photograph of a 5' x 3' diorama constructed in my basement.  This post details the making of it.  First, note that there is no compass rose; instead, the sunrise indicates East.  The predecessor Lords of Dyscrasia had maps that appeared as hand-drawn sketches of the same landscape, which were used to guide the scaling (they are available online too as interactive maps--link).
Spawn of Dyscrasia Map
Lords of Dyscrasia - Maps made interactive online

Inspiration Real Places

New places are featured in Spawn of Dyscrasia, and old places have evolved.  It was important that each key area was identifiable and unique, just like a living person. I drew inspiration from real places with haunting beauty such as: the colored sandstone of Zhangye Danxia, China (for the Arenite Range),  the Island of the Dolls, Mexico (For the Gray Orchard),  the Maijishan Grotto, Gansu, China (for the Chromlechon Keep), and the La Brea Tar Pits, California (for the Blood Bogs).  La Brea is the only site I saw in person, the others are on my bucket list.

Plastering Terrain & Setting Viewing Angle

Then the fun began.  The existing map of the Land was drawn on a large foam core board.  Then pictures of the key places were laid out.  From the beginning, the desired output was a map that fit a portrait page design (to accommodate print and eBook viewing).  It was critical to plan a vantage for photographing this, and the topography was tweaked to present the desired perspective. The tripod placement was decided early on to capture a cross-section of the Underworld and the key Land features.  Then newspaper, bubble-wrap, and cardboard were used as skeletons for the mountains and terrain.  

Visible and Hidden Details

All was coated in plaster-coated gauze. Successive coatings of plaster and paint consumed weeks.  An undercoat of gray and brown blocked out terrain types.  The surface was coated in all sorts of crafty materials: trees were made from lichens, colored sand was used for the sandstone range, diorama-friendly powdered grass and faux bushes polished off the vegetation;  polymer melt faux water was used for the Pyre atop the Keep and the Underworld sea of oil.  Mixing black-oil paint with white-aqueous paint made for some wild textures since the "gray" would phase split during painting, and the black oil would slowly bead atop the white.  There are all sorts of details not accessible from the photo, including real cicada shells  in the Underworld, fluorescent paint around the magical areas (which require a black light), and real minerals for the crystalline tombs of Clan Tonn. 

Photography 

Luckily I know a competent photographer.  My art-director and wife Heidi imaged the diorama from all sorts of angels and lighting.  She preferred natural light, with strong shadows from the setting sun...so we hauled the beast outside.  It is amazing how many photos were taken.  In the end, I took the one taken from the initially designed vantage, but weaved in close-ups (digital magic via Photoshop) to ensure it was all in focus. 

Photoshop and Cover

With a color map in hand, I was ready to complete the cover.  Understand, that the only way I could provide a color copy of the book (and keep it affordable) was to incorporate the map on the back of the cover (the interior is all black and white). It took some creative thinking, but the fire from Ken Kelly's masterpiece art was weaved into the backcover landscape.  Print copies will be available soon (Sept 2014, available globally via online retailers like Amazon, BN.com, etc.), with eBooks too.

Wednesday, July 9, 2014

Spawn of Dyscrasia proof copies are in!

Beware, Spawn of Dyscrasia Comes Soon!

Just received the proof copies of Spawn of Dyscrasia, and they look ready to go!  Print copies should be available soon, with ePubs to follow over Summer 2014.

In the photo, behind me, is the Ken Kelly commission (learn about the making of this --link) and the enormous diorama of the Land within Dyscrasia Fiction photographed for the backcover/interior-map (I have yet to blog the chronology of the making of that 5-foot x 3-foot beast, but my Facebook page for Lords of Dyscrasia has many snap shots).

Two video trailers are also in production. Watch out...



Thursday, July 3, 2014

Aguirre's Heraclix and Pomp - Review by S.E.

Heraclix & PompHeraclix & Pomp by Forrest Aguirre
S.E. Lindberg rating: 5 of 5 stars

Beware the Death’s Head Fez in this is Weird, Mystery Adventure
In brief, Heraclix & Pomp is a fun, well-constructed fairy tale that will appeal to fans of historical and speculative fiction.

MYSTERY ADVENTURE: As the Book Summary indicates (copied below), Heraclix & Pomp tracks an undead man (recently raised) and a magical sprite as they hunt down a necromancer. The amnesiac, Frankenstein-like-golem ‘Heraclix’ rediscovers himself (and the history of his subparts which maintain their own volition) while the mischievous, chronologically-challenged fairy ‘Pomp’ learns human concepts. As the title suggests, this book is really about their plight, but they serve well as proxies for any introspective reader who questions “Who am I?” and “Where is my life going?” Don’t worry, the adventure is more comedic than philosophical. The unique duo navigates the Austrian & Ottoman Empires of 18th century Europe (with sorties into Hell); the below Dialogue Excerpt captures their collective voice.

With a story that hinges on two characters not knowing where they are going, or who they are, the reader should expect dealing with some uncertainty. There is also an implicit promise that Heraclix’s mysterious history will be explained, and it is. Whereas the dosing of information seemed spot on for the first half, the latter suffers from some disjointed/unexpected transitions and reveals. In all, Aguirre artfully unveils Heraclix’s past(s) well enough, even if his geographical trajectory cannot be predicted. The real strength of Aguirre’s writing is his weird style and eye for design:

WEIRD STYLE: Aguirre’s prose is steeped with entertaining weirdness (see Weird Excerpt), but could hardly be classified as horror despite the key word “necromancy” tagging it. As done for the novella Swans Over the Moon, Aguirre’s meticulous character design is again brilliant. Foremost, the appearance of the death's-head-Fez caps must be highlighted. The juxtaposition of skull-and-crossbones on the timely headpiece (popular in the 18th century) represents the necromancer, indeed the entire book, well. If this was a Sword & Sorcery tale, we’d expect to encounter a grimmer skull helmet akin to the head of Frazetta’s Deathdealer; but this book is more of historical fantasy that delivers weird myth under more inviting flare.

The elegant cover (credit artist Claudia Noble) and introductory quote from the esteemed alchemist Hermes Trismegistus, promise readers an intellectual narrative. My knowledge of history is terrible, so I undoubtedly missed many historical references, but the inclusions of real curiosities are enjoyable: for instance, the winged hussar cavalry units that appeared in angelic-costume on the battlefield make a cameo here. Historical and speculative fiction fans will enjoy this unique tale.

Weird Excerpt:
“Around, above, and through—yes, even through them—flowed a gathering of spectral beings, close to a hundred strong, their ecto-plasmic strands in tatters behind them as they floated up and down the stone stairway and the great, empty, circular shaft around which it spiraled. The specters were loathsome, every one of them crippled in some way. Many were missing limbs, several sported gunshot wounds, a few were altogether decapitated. But the mere sight of the apparitions, strangely, did little to affect Heraclix who was himself, after all, caught in some kind of state between life and death. Rather, it was the soft crying and plaintive weeping (of those who still had mouths, tongues, and heads with which to weep), the faintly echoed pleas that caused him to shiver…”

Dialogue Excerpt
“What do you see?” Pomp asks.
“The past. Or at least a part of it.”
“What is ‘past’?”
“It’s what happened before now.”
Pomp looks up at Heraclix with a skeptical squint.
“I met you in Mowler’s apartment. You came there in a jar. Before, you were free. And I have a hunch that I might have once been free.”
“But Mowler pushes you around.”
“That’s precisely it. What did I have to fear from him? I am physically superior to him in every way: stronger, faster. Yet I didn’t fight back.”
“You should.”
“But I didn’t. Something held me back.”
“What holds you back?”
“Guilt.”
“What is ‘guilt’?”
“’Guilt’ is feeling bad for something you’ve done.”
“Why do you have guilt?” Pomp asks.
“I don’t know, exactly. But I think it might have something to do with . . .” Heraclix stops.
“With what?”
“With whatever happened to me before I awoke in the cauldron of blood.”

Book Summary:
Heraclix was dead and Pomp was immortal. That was before Heraclix’s reanimation (along with the sewn-together pieces and parts of many other dead people) and Pomp’s near murder at the hands of an evil necromancer. As they travel from Vienna to Prague to Istanbul and back again (with a side-trip to Hell), they struggle to understand who and what they are: Heraclix seeks to know the life he had before his death and rebirth, and Pomp wrestles with the language and meaning of mortality. As they journey across a land rife with revolution and unrest, they discover that the evil necromancer they thought dead might not be so dead after all. In fact, he might be making a pact to ensure his own immortality . . .



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Tuesday, July 1, 2014

Vintage Howard - July Aug Groupread

sword and sorcery groupread july aug 2014 - vintage howard - brundage



Vintage Howard

It is time to discuss, read, re-read the works of the "father of the Sword & Sorcery" genre: Robert E. Howard. A lot of his work originally appeared in the pulp magazine Weird Tales, with wondrous covers by Margaret Brundage.

Please join us!  
Click here to join the discussion:

The Masthead Banner displays some of Margaret Brundage's illustrations of Robert E. Howard's work
L-->R
  • Queen of the Black Coast : Weird Tales issue May 1934
  • The Hour of the Dragon: Weird Tales December 1935 
  • Red Nails: Weird Tales July 1936
  • Black Colossus: Weird Tales June 1933
  • A witch Shall Be Born: Weird Tales December 1934 (vol. 24, no. 6),
  • The Slithering Shadow: Weird Tales September 1933
  • The People of the Black Circle: Weird Tales September 1934 (Vol. 24 #3) 

Thursday, June 12, 2014

Tom Barczak Interview

This continues the interviews of weird/speculative fiction authors on the themes of Art & Beauty in Fiction.  Tom Barczak is an artist/architect who delivers splendid adventure with interesting characters, a beautiful style, and a haunting medieval setting. His fantasy fiction is compelling and poetic, and saturated with angelic warfare. We corner him here to learn more about his heroic journey, his creative process, and the spirits motivating him.

"I can’t not write about loss and love, death and rebirth.  It’s very much a part of who I am... Everyone has their own Heroes Journey. Tell it. And if you’re still on it, finish it. Then tell it." Tom Barczak 2014

The Cover: Gossamer covered sword

The cover of your debut novel Veil of the Dragon features a subtle, splendid weapon design.  It displays the sword of your crusader-like Servian Knights who swore oaths to only strike at evil demons, and to be merciful toward humans so much as to not strike them.  A symbol of their conviction was to cover their magic blades in fragile cloth. This was a great design that highlights the paradox of a military legion representing a benevolent religious organization.

Was this based in history or was this a Barczak creation?

TB: It was an image I carried in my head long before I even finished the story. Like a talisman. It carried so much meaning for me. Still does. In architecture there is a word we have, called a Parti. It is the essence."

Early Muses and “Studio”

Your online Bio goes as: “My background is an Artist turned Architect who is finally getting around to finishing those stories I started writing when I was sitting on my front porch as a kid.”  Of course, you are also illustrating those stories (see http://tombarczak.com/sketches.html ).  Given the poetic, fantasy milieu you created, I picture your childhood porch as the gateway between Dante’s Inferno and Purgatorio. 
  • What was your early muses and porch-studio like? Was that porch haunted?

TB:  Hehehe. Nope. No gargoyles on my porch.  Just pretty much a normal porch. Problem was I’ve never done very good with normal. A large portion of my childhood was me wishing I was someone else, doing something else, somewhere else. I always had a hard time just being where my feet were. Basically I was just a weird little kid. And I would just sit there for hours just making stuff up.

Creative Processes

Clearly you’ve had stories brewing in your head since childhood, and have develop a portfolio of artistic talents along the way; so your thoughts have been growing simultaneously with the tools you used to capture them.
  • What type of art did you create prior being an architect?
  • Does your architecture background inform your planning of a story? 
  • Do you plan all your work to be illustrated?
TB:  For a long time, particularly during my art school / college years, my painting was therapy for me. It was the only way I knew to take those places in my head and make them real. It was very dark. But it was like magic. It let me have some control over my feelings, instead of just getting swept away. But, looking back, I think that control I thought I had was only an illusion. What it did, was help my outsides match my insides a bit, which for the moment at least, would give me a little peace. The illustration I do now is just that, illustration. Not nearly the cathartic work I sought in my paintings. 
As for my writing and architecture, well, that’s an entirely different thing altogether. I believe that part of me allows my stories to have structure. And it also gave me an important tool. I tend to write with brevity. Very few words compared to what I see others do. Almost like a movie script. But a novel needs a bit more flesh than a movie script. So when I finish a piece, then I get to go back and do what I call, painting between the buildings. 
At least for now, I intend to illustrate my books. It’s hard for me to separate the two. But I understand it may not be appropriate for everything either.

Faith-inspired Fairy Tales:

Until I read your work, I had not stumbled across religiously-inspired fiction since C.S.Lewis and J.R.R.Tolkien (fantasy also derived from Christianity). As a die-hard agnostic, I thought the delivery of The Veil of the Dragon was wonderfully obscure; any audience can enjoy it (see review) .
Even though it is far from a controversial novel, I imagine that ultra-conservative religious folk may think it improper to dream up fantasy evolutions of religion…just as paranoid atheistic readers may fear they may be subverted into being exposed to religion involuntarily. 
  • Please confirm if faith played a role in writing or reading (i.e. is Faith a Barczak Muse)
  • Conversely, does the process of creative writing evolve your own faith?
TB: The biggest criticism I’ve ever had regarding my work has had had to do with the undertones of religion there. I don’t feel particularly bad about that. I certainly have no intention of converting anyone to anything. Nor is it any of my business what someone else believes.

Fact of the matter is I have to write what I know. I’m a Catholic and a Christian, but most of my faith I learned outside of a church. I’ve had the benefit of good teachers in my life. Men and women who taught me how to live a life based on principals and not on how I felt or thought at any given time. They continue to teach me to live a life not based on self, but one of being of service to others. I get to live a spiritual life today. It’s solely because of that, I believe, that I even get to write today.
So yes, some of that gets into my work. Anything less wouldn’t be the truth. And as a writer, I have to tell the truth. 

Symbolic vs. Allegorical fiction: 

In a Facebook conversation, I proposed categorizing your work as “Sword & Faith” or “Sword and Ghosts”; you replied that you preferred “Allegorical Fiction.” 
  • Just how allegorical is it?  Avoiding spoilers, can you clarify if specific people/ideas are re-casted in the book?  
  • Or is your more work more metaphorical and generalized? Any design strategies for those wanting to create allegorical fiction? 
TB: Some of what I discussed above. A big influence as well, was the death of my daughter, Olivia, when she was 2 ½. I think because of that, as well as some of my own other trials, I can’t not write about loss and love, death and rebirth.  It’s very much a part of who I am.
As for strategies, tell the truth. Doesn’t matter what your beliefs are. Everyone has their own Heroes Journey. Tell it. And if you’re still on it, finish it. Then tell it.


Beautiful Evil:

Master writers like Clark Ashton Smith, Howard Phillips Lovecraft, and Edgar Allen Poe professed that weird fiction is Artistic, one goal being to terrify readers (see essays).  From the Dragon, its disembodied shadows, and the beings it corrupts, your manifestations of evil are indeed emotive, and arguably beautiful. Here are some excerpts:

"Behind him, a bitter sigh resounded through the bent and broken wood. The forest was speaking. Behind him, the path he’d only just cleared had gone. From the trees, shadows bled like oil, folding down amidst the branches.”
"The spirits’ breath hung like a black vapor in tendrils about them. Armored veils hid all but the abyss of their eyes. Beneath them, their acrid laughter shrilled out amidst the grinding clatter of their teeth. Yet it wasn’t laughter. No; it was a desperate sound, one of anticipation, the kind that a starving cur utters for carrion."  
  • Is it enjoyable or scary to capture evil in art?
  • Do you find it therapeutic (or helpful to contemplate) unknown concepts (from the divine to evil) by turning them into art? 
TB: A few thoughts. One is I believe I have a mild case of synesthesia. My senses are a little cross –wired, so sometimes I describe colors as smells and tastes as sounds. I think some of that comes out as a sensual quality of my work. 
The second one is that I absolutely believe evil can be just as beautiful as good. Often it’s more so. Check out the Screwtape Letters by C.S. Lewis. Ever really looked at a black widow? Maybe not evil, but it’s certainly as beautiful as it is deadly. It’s captivating.
Bad is always going to look cooler than good.We’re drawn to the fix not consequences.And yes, it is therapeutic.  All of it.
It’s coming out of darkness that we best appreciate the light.It’s hard to appreciate heaven until you’ve been through hell.  
Thanks so much for having me. This was a lot of fun.Tom

Thanks to you, Tom, for sharing your soul in novels, art, and this interview! 

Readers can learn more about Tom Barczak and his work on his website:  http://tombarczak.com/

Check out other interviews by S.E. on the topic of  “Beautiful Weird Art/Horror”:
http://sethlindberg.blogspot.com/p/interviews.html

Tuesday, June 3, 2014

The Reader of Acheron - Book Review by S.E.

The Reader of AcheronThe Reader of Acheron by Walter Rhein
S.E. rating: 4 of 5 stars

Walter Rhein’s The Reader of Acheron is 'A Reader-Haunted World' (yes, that is a call-out to Carl Sagan's The Demon-Haunted World: Science as a Candle in the Dark.)

Rhein begins with a bunch of characters struggling to survive in a futuristic earth in which reading is prohibited. Three key individuals emerge as tour guides. Two are the sword-swinging duo of Quillion and Cole who are reminiscent of Fritz Leiber’s Fafhrd and the Gray Mouser (famous Sword and Sorcery adventurers which share brawn and some intellect). The third is Kikkan, a slave who is rather like Marvel’s Hulk.

This is a fast reading narrative, with well-placed doses of humor, horror, and brutal fighting. The pacing is spot on. The conflict is ever present and breathtaking; the plight of Kikkan the slave is most compelling. To avoid spoilers but still highlight Kikkan’s drama, the below excerpt is taken from Kikkan’s first appearance; here his owner was encouraged to demonstrate his power over his property:
"He dropped his head to Duncan’s boot. The road smell was upon it. The dirt and the filth of miles of walking. The sweat of man and animal imbibed the leather. The scent of urine and fecal matter, all the trappings of a farm. Kikkan’s command was to clean the boot. But it was not enough to clean it. It had to be cleaned absolutely. Kikkan extended his tongue. The work began."
You’ll be rooting for Kikkan to overcome his oppression, but beware; Rhein rapidly takes Kikkan into even more emotive scenes that will leave you breathless. Like most dystopic fantasy (from Planet of The Apes, The Hunger Games, and Fahrenheit 451), the author invites readers to consider humanity’s societal flaws. And it is not just the possible re-emergence of slavery that is posited; many other group behaviors are on display here, the most obvious being state-based censorship (book burning), but also drug-use and blind-obedience to institutions (religious and political). Actually, the author’s voice occasionally sneaks through too strongly via Kikkan (whose articulate dialogue is a bit too refined given his life).

In summary, The Reader of Acheron is entertaining dystopia with intellectual depth. This establishes (a) an interesting dystopia and (b) a group of interesting characters to explore it. With such a solid foundation in place, this screams for a sequel. Indeed some places refer to this as "The Slaves of Erafor- Volume 1", so expect more!

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Sunday, June 1, 2014

Gramlich's Swords of Talera - Review by SE

Swords of Talera: Book One of the Talera CycleSwords of Talera: Book One of the Talera Cycle by Charles Allen Gramlich
S.E. rating: 4 of 5 stars

Fun “Sword & Planet” adventure. Get svelte, escape to Talera.

I first discovered Charles Allen Gramlich via his poetic Sword & Sorcery books (highly recommended): Bitter Steel: Tales and Poems of Epic Fantasy and Harvest of War. Being biased toward weird adventure on “earth,” I was inspired to branch out slightly because of the Goodreads Sword & Sorcery Group's groupread for May-June 2014, the theme being “Sword & Planet.” Being a fan of Gramlich, this was a prime time to try out his Talera Cycle. If you ask the author why he should read it, he’ll reveal his humorous side (taken from his Facebook page):
"Dr. Charles Gramlich, professor of psychology at a prominent New Orleans University, has made the extraordinary claim that reading the three books of the Talera fantasy series, Swords of Talera, Wings Over Talera, and Witch of Talera, will actually help you lose weight and maintain a svelte figure. Gramlich says that, “those who read the slender volumes of the Talera series, which are quick and exciting stories, develop a speedier metabolism, allowing them to burn calories more quickly. This effect lingers for weeks after the books are finished,” he adds, “and can easily be prolonged further by consuming another book by the same author.” When asked whether that author, Charles ‘Allen’ Gramlich, was any relation, Dr. Gramlich abruptly yelled “Fire” and left the room."
Even though Swords of Talera: Book One of the Talera Cycle is not explicitly comedic, it does present pulp adventure with a dose of old-school “cheese” sprinkled atop weird milieu and tons of melee. It is a homeage the Sword & Planet subgenre initiated by Edgar Rice Burroughs in the early 1900’s with John Carter, and has all the tropes fans of the subgenre would demand: a man from the early 1900’s gets transported from earth to a strange planet; he can occasionally revisit earth; he manages to quickly converse with many aliens, lead armies, and free a maiden in distress.

Gramlich’s “Carter” is a 1914 sea merchant captain named Ruenn Maclang, whose arrogance and decisive leadership will remind readers of Indiana Jones. He gets transported to Talera mysteriously along with his crew, though he gets separated and strives to find his fellow earthlings. He is met by many humanoid aliens embroiled in slave-trade and war. Maclang becomes infatuated with a maiden in distress, and shallow-romantic interactions with her are intermittent. A sidebar on the technological history behind the mysterious Planet/Land Talera was distinctly cheezy sci-fi, but was not explored in depth in this first installment. There are continuous combat scenes, adequately fulfilling the “Sword” requirement for “Swords & Planet.” What I enjoyed most about this adventure was Gramlich’s poetic side, that creeps into every chapter. Check out these Excerpts:

Beautiful Battles
"…Heril leaped forward, swinging an axe over his head. The beast commander caught the stroke on his shield but the blow drove him to his knees. He surged up, hurling Heril back, and lashed out with his own axe. I watched Heril leap away and then saw no more of them as the beach exploded into motion.

War cries tore the sky. Steel whistled through air and rang on steel, or thunked into soft flesh. Men screamed with the impact and went down hard. Blood clotted the sand and stained the bright swords with ugliness.

Numbers were on our side and our first charge carried the Klar back. They recovered and held. Bodies piled up. Men stumbled over the dead and few who went down were given the chance to rise again. Axes and swords lifted and fell, came away drawing screams or soft sighs of death. Our enemies were cold and disciplined, but so too were Jedik’s men, and the slaves were hot with anger. It was that passion which finally broke the Klar line. But we paid for it in blood."

Weird Ambience
“A bass throbbing rose and fell with each pulse of emerald light, and over the vibration lay the screams of my men, crawling up the scale until their voices teetered on the edge of soundlessness. Then the screams were gone and the cold, verdant fire went with them.”

“The thing’s body was human-like but it was not a man. Its flesh gleamed an iridescent green and gold; scales covered it like armor. A broad, thick tail stretched away into the gray fog behind it. The creature’s face was an abomination, calling up visions of fallen angels burning centuries in hell. The eyes shone flat and stone blue, without whites. Two slits gashed the face where the nose should have been and the mouth below glistened wide and red, lined with yellowed fangs. Large vanes, like the wings of bats, extended from either side of the beast’s head, fluttering with each harsh breath it drew.”

“The lorn wind blew about the volcanic peak, playing dirges in the empty lava funnels. Both beauty and pain lived in that wind, and the drifting ghosts of ancient memories.”
Testimonial: I lost 3 pounds in just one week reading Swords of Talera! To stay with my weight maintenance program, I’ll continue with Wings Over Talera:Book Two of the Talera Cycle, and Witch of Talera.


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